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WebGL build fails to execute 'querySelector' if the canvas id starts wit...
How to reproduce:1. Open the attached project from "UnityPlayProto21.zip"2. Navigate to "Publish" -> "WebGL Project" -> "Build... Read more
In very rare circumstances, NOT using Multithreaded 2D Physics Consisten...
Reproduction steps:1. Open attached project "1369087.zip"2. Load the "Main Menu" scene.3. Observe the GameObject "Collectable Area &... Read more
.jspre files being ignored in release build after emscripten update
-e: Function defined in a .jspre file is not available in 2021.2 beta.--breaks with 2021.2b1 after emscripten update--works with dev... Read more
Bolt Update Random Range node set users values to min0 and max0
When upgrading unity Editor from versions before to 2021.1, to 2021.1 and more, the random range api changed and it break all user d... Read more
USS transitions get stuck when Pointer Behavior is set to "Single unifie...
How to reproduce:1. Open the attached project ("UIToolkit Bug.zip")2. Build And Run the Scene "test" on a touch-enabled device3. Tap... Read more
LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce:1. Open the project "LineRendererReport.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the ... Read more
[HDRP] When decals are placed as child objects, they dont spawn at 0,0,0...
1) Open any HDRP project2) Create an empty game object and move it away from 0,0,0 coordinates3) Right click the object above and ad... Read more
Thumbnails in a Project window get darker after saving scene
How to reproduce:1. Create a new Unity project2. Create a cube in a scene3. Create a prefab from a newly created cube4. Create new M... Read more
Crash when selecting a Material
Reproduction steps:1. Open attached project "Case_1368933.zip"2. Set the Active Graphics API to either Metal, Vulkan, OpenGL Core, O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled