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"ArgumentException: Only positive float values are supported. found: 0" ...
How to reproduce:1. Open the attached Unity project ("repro_2021.2.0b15.zip")2. Open Memory Profiler (Window -> Analysis -> Me... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well)2. Switch to iOS and make a build3. Deploy the b... Read more
Loading shader is picked when allowAsyncCompilation = false and async co...
The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more
Wrong elements are selected when holding shift and selecting Game Object...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Holding Ctrl select Ga... Read more
URP package throws compilation error CS1525 when imported together with ...
Steps to reproduce:1. Create a new project2. Open Window -> Package Manager3. Import "Universal RP" package4. Import "Adaptive Pe... Read more
Mobile Notifications unable to add or delete icons after building to any...
How to reproduce:1. Open attached project (or add Mobile Notifications package to new project)2. Go to Project settings and open Mob... Read more
[Volumetric clouds] Very low camera far plane results in fog not being r...
Repro: 1. set camera far plane to 100m2. set volumetric clouds to non-local mode3. increase the fog density (reduce attenuation, or ... Read more
Root Motion is not properly inherited between animation playable outputs...
How to reproduce: 1. Open attached package in a new Unity project2. Open scene TimelineLayerMaskToController3. Enter play mode- Note... Read more
ScreenToGUIPoint is dependent on the Editor position on the display
How to reproduce:1. Open project "IMGUI_BUG_TEST.zip"2. Open "SampleScene" scene (Assets>Scenes>SampleScene)3. Enter the Play ... Read more
[MacOS] Replacing old build with development build fails with BuildFaile...
How to reproduce:1. Create new Project2. Open Build settings and build project3. Enable Development build4. Build player again (when... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size