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Chrome OS touchpad scrolling does not work well with Unity UI scroll rects
Chrome OS touchpad scrolling does not work well with Unity UI scroll rects. Read more
[UIR] VisualElement drawn with a destroyed texture throws exception
Repro steps:1. Add a visual element with a texture to a panel (not an asset)2. Repaint the panel3. Destroy the texture4. Repaint the... Read more
Assertion failed thrown when running Particle System with Texture Sheet ...
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/SampleScene'3. Make sure that 'Poison Area/Green Cloud M... Read more
[Linux] GUI Error appears in the console when creating graphs from the w...
Reproducible on: VS version: 1.7.4 Unity version: 2021.2.0b11 Platform: Ubuntu 20.04.2 Steps to Reproduce: Create a new project Go t... Read more
Crash on IsTypeTreePPtr when switching variable to another type that inh...
Reproduction steps:1. Open the user's attached project2. Open the scene 'Assets\Scenes\SampleScene'3. Select 'TestObject' in the Hie... Read more
Particles are not detecting 2D Colliders when "Is Trigger" is on
How to reproduce:1. Open the project "UIToolkit Bug.zip"2. Select "2D Trigger" in the Hierarchy3. Enter the Play Mode4. Switch "Is T... Read more
[Profiler] Standalone Profiler's recording target switches from Editor t...
How to reproduce:1. Create a new Unity project2, Create a new script3. Open the Standalone Profiler (Window->Analysis->Profile... Read more
Crash when copy-pasting a Subgraph block
Repro steps:1. Create a new VFX2. Select two blocks in the Output context, right-click, and turn them into a Subgraph block.3. Selec... Read more
[DX11] Water reflections disappear when a GameObject with Default-Materi...
How to reproduce:1. Open the attached project (MaterialReflectionTest.zip)2. Open scene Assets/Scenes/WorldGeneration3. Press the Pl... Read more
PropertyField custom label is not set when passed from AssetReference
How to reproduce:1. Open the user's attached project2. Open scene Main3. In the Hierarchy window, select the GameObject "Test"4. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject