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The clickable area is next to the Modes button of the SerializedField Mi...
How to reproduce: 1. Open the project "case_1205028-MinMaxGradient" 2. Open the Scene "BugScene" 3. Select the GameObject "GameObjec... Read more
[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...
Reproduction steps: 1. Open attached project "Case_1299093" 2. Build and Deploy the project to a device 3. Observe the Xcode Console... Read more
[Probuilder] Tooltip of Meshes Property in ProBuilder Object's Import Se...
Tooltip for Meshes Property in Object Import Settings appears offset to the far right. Refer to the attached Video. Steps to Reprod... Read more
[Profiler] playerLoop call is automatically expanded in Raw Hierarchy wh...
How to reproduce: 1. Create and open a new project 2. Open the Profiler window with CPU module active 3. Enter Play mode for a few s... Read more
Changing Anisotropic level of a texture should not trigger a re-compression
How to reproduce: 1. Open the attached Aniso.zip project 2. Select Big texture in the Project window 3. Go to the Inspector window, ... Read more
[Perforce] Fatal crash when using Provider.Revert on unchanged scenes an...
How to reproduce: 1. Add the attached repro project to your preferred remote workspace and open it 2. Connect it to Perforce 3. Subm... Read more
RenderTextureFormat.DefaultHDR uses RGBA16F in the Editor even when HDR ...
How to reproduce: 1. Open the "DefaultHDRFormat.zip" project 2. Open the "SampleScene" scene 3. Edit > Project Settings > Graphics 4... Read more
'Confined' cursor lockstate has incorrect behaviour when set right after...
Steps to reproduce: 1. Open User-supplied project 2. Open and run the Sample Scene 3. Press "1" and then "2" on the top row of numbe... Read more
[Asset Importer] Editor Crashes while importing .usda file
Editor Crashes while importing .usda file. Steps to repro: 1. Open the attached project. 2. Edit > Import USD or Alembic. 3. Import... Read more
Editor crashes on mono_log_write_logfile when repeatedly entering and ex...
How to reproduce: 1. Open the attached project ('case-1329488.zip') 2. Open the 'AI' Scene 3. Enter Play Mode 4. Exit Play Mode 5. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32