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Signal Emitter does not emit reaction when Playable Director's Update Me...
How to reproduce: 1. Open user's attached project ('ManualPlayableUpdateBug.zip') 2. Open scene 'New' and click on the Director obje... Read more
Inconsistent Isometric Tilemap Rendering when Tilemap Renderer Mode is s...
How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. Inspect the difference between Inspector window-> Tilemap... Read more
[XR][Oculus Quest] Reflections are rendered differently per eye
Repro steps: 1. Open QA attached project "repro_1183721" 2. Build and run on Oculus Quest Actual: Reflection is rendered different... Read more
GameObject is added as a child when dragged from Project window in-betwe...
How to reproduce: 1. Open attached project ("pro.zip") 2. Select resource ("Square") from Assets folder 3. Drag selected resource in... Read more
Remapped Materials section is missing in the FBX Importer Preset
How to reproduce: 1. Open the attached '1192012-Preset-Remapped-Materials-section-missing.zip' project 2. Select 'Apple' GameObject ... Read more
[DX12] Editor crashes with a specific prefab in a Scene when entering th...
How to reproduce: 1. Open the "case_1153385-repro" project 2. Open the "Scenes/SampleScene" Scene 3. Enter the Play Mode Expected r... Read more
[Linux] -popupwindow argument is ignored when running a built project
How to reproduce: 1. Open the attached project 'popup_window.zip' 2. Build the project for Linux 3. Run the built project from the t... Read more
[Terrain] Slider handle disappears on sliding to the extreme left for th...
Slider handle disappears on sliding to the extreme left for the Opacity Steps to Repro: 1. Create a new project 2. Hierarchy > rig... Read more
Audio Mixer Group Duck Volume Effect does not receive signal input when ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1150703.zip" Unity project 2. Select the "Master" Audio Mixe... Read more
[Tilemap][Animation] Crash when stop previewing the Animation on the Til...
To reproduce: 1. Open the QA's attached project "TilemapCrash" 2. Select the Tilemap in the Hierarchy 3. Switch Tilemap's Renderer m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template