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[VR] Unity logo in splash screen is stretched in VR-enabled players
Standalone players build with Unity 5.4.0 beta 4 with VR support show a vertically stretched Unity logo on the splash screen both in... Read more
UnityEditor.TooltipView.Close nullReferenceException when clicking proje...
To reproduce:1. Open attached project2. Open MiniGame scene3. Notice error in console (click anywhere on project window and observe ... Read more
[DirectionalSpecular][PrecomputedRealtime] Objects are overexposed if Pr...
Steps to reproduce: 1. Open attached project "766533.zip" using 5.4.0b42. Build lights3. Notice that objects are overexposed - "b4.p... Read more
[2D] Error message appears when clicking Slice button in Editor (GetLoca...
Error message appears when clicking Slice button in Editor (GetLocalized String is not allowed to be called) - add a sprite to the p... Read more
[UI] Dropdown throws MissingReferenceExceptions of object "Image"
Steps to reproduce: 1. Download and import attached project. (rerpo_DropdownScrollview2.zip)2. Open scen: main.3. Play.4. Select any... Read more
[PlayerSettings][WebGL] Crash on accessing any tab of player settings
Steps to reproduce: 1. Create new project2. Open Player settings3. Open settings for Standalone4. Expand "Other Settings" tab5. Open... Read more
[Event] Animation Event fails with single object parameter
How to reproduce:1. Open the attached project2. Open and play AnimationEventError scene3. Notice the error: "Failed to call Animatio... Read more
Resources.Load returns null when loading same game object in another sce...
Steps to reproduce: 1. Open attached project2. Open Build settings3. Build for windows standalone with Developement build and Script... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size