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The hierarchyCount counts the number of all Transforms in the Hierarchy ...
How to reproduce: 1. Open the “HierarchyCount“ project 2. Open the “_Simple“ scene 3. Open Window -> Analysis -> Memory Profiler ... Read more
“ArgumentOutOfRangeException: startIndex cannot be larger than length of...
Reproduction steps: 1. Open the attached project “2DProject” 2. Select the “Assets/Eye_Bug_CG.psb” file, click the “Open Sprite Edit... Read more
"NullReferenceException" is thrown when adding IKManager2D Component to ...
How to reproduce: 1. Open the attached project "LoL_Math_Game.zip" 2. Open Assets\FactoryGame\Scenes\GameScene.unity 3. Select "R... Read more
Sprite Skin's auto rebind property can't be set from a script.
*Problem* Currently, the auto rebind property of Sprite Skin has internal accessibility. This is creating an issue for users who w... Read more
[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert ba... Read more
Sprites in the Sprite Library are not changed when the preview thumbnail...
How to reproduce: 1. Open the attached project "SpriteLibraryBlendTree.zip" 2. Open Assets/SpritesLibraries/CarTeamGreen.spriteLib... Read more
[2D] Adding the 2d animation package adds BoneWeight data to every Sprit...
Steps to reproduce: 1. Open the attached user project "anim2d.zip" 2. Click "Build -> Build Bundles" at the top menu 3. Using the... Read more
Sprite Resolver's "SetCategoryAndLabel" method doesn't take effect
Reproduction steps: 1. Open the attached “Repro” project 2. Open the “Assets/DemoScene.unity” Scene 3. Enter the Play Mode 4. Pr... Read more
Calling SetBoneTransforms throws a "NullReferenceException" error when t...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Create a new 2D Triangle ... Read more
Sprite stops tracking associated bones in subsequent Play Mode runs when...
Reproduction steps: 1. Open the attached “Bugtest.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow