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[URP] Camera Render type changes to Base in Overlay Camera preset asset
Camera Render type changes automatically to Base in Overlay Camera preset after creating its preset asset. Steps to repro: 1. Crea... Read more
[URP] There is no option to upgrade built in shaders to URP
Reproduction steps: 1. Create a new project 2. Install URP package using the package manager 3. Go Edit -> Rendering Expected resul... Read more
[URP] Builtin to URP Render Pipeline Converter freezes the Editor when C...
How to reproduce: 1. Create a new 3D Template project 2. Open the Package manager and Import URP 3. Click Rendering -> Render Pipeli... Read more
[Improved Prefab] [URP] Blue highlight is missing on making changes in T...
Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab Steps to Reproduce: 1. Open attached Projec... Read more
Shader loses Texture when switching to certain URP shaders
Reproduction steps: 1. Open the user's attached project 2. Open "SampleScene" 3. Select "dust" under "psys_loop_dusty2psys_loop_dust... Read more
When drawing objects in event AfterEverything, objects are drawn before...
Expected: When drawing objects in event AfterEverything, objects are drawn before final post-processing Result: When drawing obejc... Read more
[Android][URP] Render artifacts are visible or the mesh is not visible w...
Repro steps: 1. Open attached project "repro_1281854" 2. Add URP 3. Build and Run on Android 4. Enable the Overlay Camera with a but... Read more
URP performance regression on some Mali devices
To reproduce: 1. Open the project attached in the comments with 8.2 package; 2. Switch graphics API to OpenGLES3; 3. Build and run o... Read more
[XR][Oculus GO][Oculus Quest][URP] Shader doesn't render when MSAA is en...
Repro steps: 1. Open QA attached project repro_1184810 2. Build and run on Oculus Quest/Go 3. Observe the plane with the water shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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