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Secondary Textures appear white when sampling them from the Sprite Atlas...

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Oct 17, 2023

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Version/s: 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/testSceneForBugReporting.unity” Scene 3. Ent... Read more

0
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UWP Build & Run picks the wrong instance of Visual Studio to build when ...

Universal Windows Platform

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Apr 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Install Visual Studio 2022 with all the required components for UWP; 2. Install Visual Studio 2022 Preview with... Read more

0
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[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...

Texture

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "ETCCrunchCompression.zip" 2. Open SampleScene 3. In Build Settings switch Build Pl... Read more

0
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[Android][OpenGLES3] A vertical graphical artifact appears on Android Pl...

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Nov 29, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.3f1, 2023.3.0a17

How to reproduce: 1. Open the attached “Texture issue.zip” Project 2. Open the Build Settings (File → Build Settings) 3. Change t... Read more

2
votes
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A built-in sprite material that is incompatible with URP 2D lights is cr...

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Jan 09, 2023

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20

Reproduction steps: 1. Open the project “SpriteRendererBug” 2. Open the Scene “SampleScene” 3. Enter Play Mode 4. Observe GameOb... Read more

1
votes
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GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1424891.zip" 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Observe the "Cube"... Read more

0
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[Metal] Mesh gizmos in Shape module produces visual artifacts

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Nov 08, 2023

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Version/s: 2022.3.13f1, 2023.3.0a15, 6000.0.0b11

How to reproduce: # Import the attached package # Open Sample Scene scene # Select Particle System > Test GO in the Hierarchy ... Read more

0
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Wrong grass shader when creating TerrainData at runtime in a build

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Jan 24, 2023

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2022.3.0f1, 2023.1.0a17, 2023.2.0a1, 2023.3.0a1, 6000.0.0b11

Reproduction steps: 1. Open the attached project “Test Dynamic Grass.zip“ 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3.... Read more

0
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GameObject with “Spline” component is not found when filtering “t:spline...

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Jun 26, 2023

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Version/s: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21

How to reproduce: 1. Open the user’s attached “bug-spline.zip” project 2. In the Hierarchy window’s search bar, insert “t:spline” 3.... Read more

0
votes
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Toggling fullscreen in WebGL causes exception in Chrome

Web Platform

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Feb 21, 2022

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Version/s: 2020.3, 2020.3.23f1

How to reproduce: 1. Open the user attached project 2. Go to "File > Build Settings..." 3. Click "Build And Run" 4. Press 'Esc' Exp... Read more

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