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0
votes
Fixed

Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...

Graphics Device Features

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Oct 12, 2021

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Version/s:

Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more

1
votes
Fixed

New Localization Tables are not preloaded when Preload All Tables is ena...

Package: Localization Package

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Oct 12, 2021

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Version/s: 1.0.1

How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Localization Tables3. Select the ta... Read more

0
votes
Fixed

Incorrect contact pair normal in the contact modification callback is sh...

Physics

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Oct 12, 2021

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Version/s: 2021.2, 2021.2.0b15, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the scene 'ModifyContactTest'3. Enter Play mode4. Press space and obse... Read more

0
votes
Fixed

Unity test-framework does not set BuildTargetGroup when debugger is atta...

Package: DS - Unity Test Framework

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Oct 12, 2021

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Version/s: 1.1.29

How to reproduce:1. Open project "UTFNotSettingBuildTargetGroup.zip"2. Open TestPlayerBuildModifier in the script editor (Assets>... Read more

0
votes
Fixed

Editor crash when removing GameObject and then pressing "undo" when usin...

Project Browser

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Oct 11, 2021

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Version/s: 2021.2, 2021.2.0b15

How to reproduce:1. Open project "Finder for Game Creator 2.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector wi... Read more

0
votes
Fixed

HDR color values are rounded when changing intensity

Window management

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Oct 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "1372353.zip" project2. Open the "SampleScene" Scene3. Select the "GameObject" GameObject4. ... Read more

9
votes
Fixed

Dark band on the Scene objects when using Deferred rendering and custom ...

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the attached project "TestingShadow_21_2_0b14.zip" Expected results: No dark band on the Scene objectsActua... Read more

0
votes
Fixed

0xFEEFEE sequence point line causes Editor to stuck

Package: Code Coverage

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Oct 11, 2021

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Version/s: 2019.4, 2019.4.26f1

Steps to reproduce: 1. Open "sequence-points-issue.zip" project2. Once project opens, reimport Assets/DataLayer/ISSUE.cs script or s... Read more

0
votes
Fixed

[URP] Meshes are invisible when Building project with a Deferred Render ...

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 12.0.0

How to reproduce:1. Open user-submitted project2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET3. Build the pro... Read more

0
votes
Fixed

Input events are not handled when called from the FixedUpdate when Game ...

Package: Input System

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Oct 11, 2021

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Version/s: 2021.2.0b14, 2021.2.0b15, 2022.1

How to reproduce:1. Open project "3dtest.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Spacebar" button Expected r... Read more

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