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[Android] Player pauses for 1-5 seconds on start when Write Permission i...
How to reproduce:1. Open the "IN_56838" project2. Make sure "Write Permission" is set to "External (SDCard)" in the Project Settings... Read more
Animation playback head is not moving when using the "," or "." keys
Reproduction steps:1. Open the attached “TimelineAnimationWindow - 2023.3.zip” project2. Select the “New Timeline” GameObject to ope... Read more
Secondary Textures appear white when sampling them from the Sprite Atlas...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/testSceneForBugReporting.unity” Scene3. Enter the... Read more
[UIToolkit] TwoPaneSplitView splitter jumps position when it should not ...
How to reproduce:1. Open the attached project "IN-57280.zip"2. Open Window>TestTwoPanes3. Move the splitter in the TestTwoPanes w... Read more
There are artifacts in the Build when "Load texture data on demand" is e...
How to reproduce:1. Open the attached project "load-texture-data-on-demand-bug.zip"2. Open Edit>Project Settings...3. Enable Edit... Read more
Crash on Material::GetShader when the cache is pointing to an invalid ma...
The text cache cleanup was tied to the GFXDevice cleanup, executing every domain reload. This behavior was modified at some point, r... Read more
Memory usage steadily increases when there are two Bloom effects active
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/_Scenes/demo_test_2.unity” Scene3. In the Hierarchy Wind... Read more
"NullReferenceException" error when adding a URP Volume Component to a G...
How to reproduce:1. Open the “Test Grass Shader Swap“ project2. Open the “SampleScene”3. In the Hierarchy window create a new GameOb... Read more
The [SerializeField] of a Script Component becomes unfocused after you e...
How to reproduce:1. Open the “InspectorReport“ project2. Open the “SampleScene“3. Select the “Prefab“ Prefab4. In the Inspector, und... Read more
Method ran with RuntimeInitializeOnLoad is executed last when running an...
How to reproduce:1. Open the attached “RuntimeInitializeOnLoad.zip“ project2. Open the “SampleScene“ Scene3. Enter Play Mode Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument