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Continuously loading prefab with AnimationClip, playing the clip and des...
How to reproduce:1. Open the attached project2. Open and Play Main scene3. Click on Begin button- It loads prefab from AssetBundle, ... Read more
[Android] Distorted sprites on some Adreno GPU devices
Steps to reproduce: 1) Download attached project 'Solitaire.zip' and open in Unity2) Build and run 'Game' scene on a deviceNote: The... Read more
GameObject x axis values of rotation are shown incorrect in the Console ...
Reproduction steps:1. Open the attached project;2. Go to the Scene window;3. Click on the object "Cube";4. Rotate the object with a ... Read more
[WSA] WebRtc library is not compatible with Microsoft.NETCore.UniversalW...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK, Target device -... Read more
Unity crashes in GameObject::IsActive when PrefabUtility.ReplacePrefab i...
Steps to reproduce:1. Download project from the link below and open it2. Open "MainMenu" scene3. Open hierarchy window and select Co... Read more
[macOS] Player view is rendered black when 'Virtual Reality Supported' i...
When VR support is enabled, the app is rendered black on macOS. Steps to reproduce:1) Create a new project.2) Check Player Settings ... Read more
Chrome66: Autoplaying audio is muted
-e: see title, scene stays silent, message about changed behaviour being logged in console--regression with Chrome, not Unity -repro... Read more
[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...
The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more
Bad syntax in GrammarRecognizer causes GrammarRecognizer to fail on all ...
To reproduce:1) Open attached project and scene in it2) Press Play in editor to run the simple application.3) With a microphone plug... Read more
When overwriting text with Multibyte characters, old text stays until te...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Enter normal characters into the input field4. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed