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NullReferenceException is thrown in Play mode when GO Properties window ...
Reproduction steps:1. Open the attached project ("1371833_22.1.0a16.zip")2. Open "SampleScene"3. Right-click Canvas in the Hierarchy... Read more
Coverage API returns wrong file path for fields in partial class that ar...
Steps to reproduce: 1. Open attached project partial-class-cov-issue.zip2. Open Test Runner3. Run the only test in the project4. Ope... Read more
Scene focus incorrectly focuses on an GameObject when the GameObject has...
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/SampleScene” scene3. In the Hierarchy window select “Cube” Gam... Read more
DXT5 compression produces lower quality lightmap results when compared t...
Steps to reproduce: 1. Make sure that you have WebGL platform support installed2. Download and open attached project (New Unity Proj... Read more
Forcing crash with ForcedCrashCategory.FatalError throws Crash popup mul...
Reproduction steps:1. Create a new project2. Add Crasher.cs to the project3. Add Crasher.cs component to any object in the scene4. E... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more
Button is getting a "hover" state if the cursor is near when the Player ...
How to reproduce:1. Build And Run the “Qweasd.zip” project2. Move the cursor near the top right towards the “Button” button3. Observ... Read more
[Android][Shuriken] Application crash when Loop Until Replaced is select...
Reproduction steps:1. Open the attached Unity project "ParticlesCrash.zip"2. Build and install the application on a device3. In the ... Read more
Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> General -> Test Runner4... Read more
[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask