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0
votes
Fixed

NullReferenceException is thrown in Play mode when GO Properties window ...

Inspector Framework

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Oct 09, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project ("1371833_22.1.0a16.zip") 2. Open "SampleScene" 3. Right-click Canvas in the Hierar... Read more

0
votes
Active

Coverage API returns wrong file path for fields in partial class that ar...

Scripting

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Steps to reproduce: 1. Open attached project partial-class-cov-issue.zip 2. Open Test Runner 3. Run the only test in the project 4.... Read more

0
votes
Fixed

Lightmapper corrupts GI cache in the editor when the target platform is UWP

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Oct 13, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

How to reproduce: 1. Delete C:\Users\[USER]\AppData\LocalLow\Unity\Caches\GiCache 2. Extract the attached "ReproCase.zip" project ... Read more

4
votes
Third Party Issue

[TextureCompression][Mobile] PVRTC compression fails when texture size i...

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Jun 06, 2022

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Version/s: 2019.4.30f1, 2020.3.18f1, 2021.1.20f1, 2021.2.0b11, 2022.1.0a7

How to reproduce: 1. Open the attached project ("1363331_2021.2.0b11.zip") 2. Right-click and Reimport "Skybox_Diff" Expected r... Read more

0
votes
Won't Fix

Forcing crash with ForcedCrashCategory.FatalError throws Crash popup mul...

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May 10, 2022

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Version/s: 2019.4.33f1, 2020.3.27f1, 2021.2.8f1, 2022.1.0b4

Reproduction steps: 1. Create a new project 2. Add Crasher.cs to the project 3. Add Crasher.cs component to any object in the scene ... Read more

0
votes
Fixed

[Backport] [UI Builder] Hierarchy collapses when changes are saved

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May 27, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce: 1. Open the attached project "hierarchyRepro" 2. Open the UI Document "openMe" (Assets/openMe.uxml) 3. In the UI B... Read more

0
votes
By Design

Navigation finds a ghost selectable Prefab when the Prefab is open and e...

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Sep 06, 2022

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Version/s: 2022.1.13f1, 2023.1.0a1, 2023.1.0a9

To reproduce: 1. Open the user’s project 2. Enter Play mode 3. Open the Console 4. Navigate buttons with arrow keys (up and down... Read more

0
votes
Fixed

[Android][Shuriken] Application crash when Loop Until Replaced is select...

Visual Effects - Legacy

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.2f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached Unity project "ParticlesCrash.zip" 2. Build and install the application on a device 3. In t... Read more

0
votes
Fixed

Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...

Profiling

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Nov 04, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a12

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> General -> Test Runner 4. ... Read more

1
votes
Fixed

[MacOS] Standalone profiler crashing before opening when editor is ran f...

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Oct 12, 2022

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Version/s: 2022.1.20f1, 2022.2.0b10, 2023.1.0a13

How to reproduce: # Create new project # Open Standalone Profiler (Window>Analysis>Standalone Profiler) # Wait for Progress ba... Read more

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