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Particle System Emission Burst Min/Max Count values are not visible when...
How to reproduce: 1. Open the attached "1347798_Project" 2. Open the Scene "SampleScene" 3. In the Hierarchy select the "Particle Sy... Read more
Shadows are rendered only for one of the batches when calling DrawMeshIn...
Reproduction steps: 1. Open the user's attached "Demos-DrawMeshInstancedIndirect.zip" project 2. Load "InstanceIndirectShadowsIssue"... Read more
Incorrect Animator parameter is renamed when trying to rename a paramete...
How to reproduce: 1. Open the attached 'project-1202172.zip' project 2. In the Animator window open the 'Parameters' tab 3. In the s... Read more
Hierarchy change when creating a child prefab and undoing on a disconnec...
Steps to reproduce: 1. Open the Project supplied in Edit 2. Go to Scene ("Prefab Bug") 3. Make a Prefab out of "Level (Disconnected ... Read more
[Android] Temp\gradleOut folder is not removed when project is built wit...
Steps to reproduce: 1. Open QA-supplied project 2. Make sure that the "Stop Gradle daemons on exit" option is unchecked in Edit -> ... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps: 1. Create new project and import Script2 2. Create an empty Gameobject and add the Script2 component 3. Make the... Read more
NullReferenceException is not thrown when calling PlayOneShot function f...
How to reproduce: 1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Ob... Read more
Specific Windows are automatically docked next to other windows
To reproduce: 1 Create a new project 2 In the top right corner, select a default layout 3 In the top menu bar, go to "Window" and t... Read more
[Mac] Moving the New Project window on a separate screen and attempting ...
STR: 1. Load the Hub 2. Select the Arrow(if you have multiple versions) and select any version 3. Click on the project name field 4.... Read more
ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps: 1. Log in as a user that contains spaces in the name 2. Create a New Project 3. Import the "Trigger.cs" script 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.