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"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...
How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more
Asset Bundle Build fails when using "BuildPipeline.BuildAssetBundles" Bu...
How to reproduce:1. Open project "ABTest.zip"2. In the Project window select "download.png"3. In the bottom of the Inspector window ... Read more
Editor does not show removed Components when they are no longer a part o...
Reproduction steps:1. Open the attached project "RemovedComponentsBug.zip"2. In the Project window select "Assets/Prefabs/Cube Varia... Read more
UI Document is visible in the Game window when opening project and "UI D...
How to reproduce:1. Open project "UIDocumentEnableIgnore.zip"2. Open the Game window and observe the view Expected result: Yellow sq... Read more
DLSS does not play nicely with physically based Depth of Field
1. What happened Physically based Dof breaks DLSS upscaling. 2. How can we reproduce it using the example you attached Point manifes... Read more
Warning 'CommandBuffer: temporary render texture not found while execut...
Reproduction steps:1. Open the attached 'CommandBufferError' project2. Open the 'OutdoorsScene'3. Observe the Console Expected resul... Read more
ListView events do not follow Unity's coding conventions
Unity's coding convention requires event to:"Include one participle-form verb in the event name (generally ending in -ed or -ing, ex... Read more
[Localization] Local Variable of type Object Reference is set to "Empty"...
How to reproduce:1. Open user's attached project "L10nBug.zip"2. Open the "Medieval Environment" Scene3. In the Hierarchy window sel... Read more
[Animator] BlendTree Parameters slider value is stuck at 0 when trying t...
How to reproduce:1. Open the attached project "blendTreeRepro"2. In the Project window, open the Animation controller "openMe" (Asse... Read more
[2D PSD Importer] NullReferenceException is thrown when attempting to ma...
How to reproduce:1. Open the user attached "PSD importer test.zip" project2. Select the "FPK_Classic" file in the Assets folder3. Ma... Read more
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