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[Android] [IL2CPP] 'MethodAccessException: Attempt to access method' is ...
How to reproduce:1. Download the attached project 'ILMethodError.zip'2. Set IL2CPP Code Generation to Faster (smaller) builds3. Buil... Read more
[Linux] [Inspector] Float value adjustment using mouse cursor is incorre...
Reproduction steps:1. Create a new project2. Select any GameObject with a transform in Hierarchy3. In inspector grab an invisible fl... Read more
Some Toolbar Hotkeys don't work when using "UMotion Community - Animatio...
Reproduction steps:1. Open the attached project "1371230.zip"2. Open Window > UMotion Editor > Clip Editor3. In the Scene View... Read more
EditorWindow fails to open when the cause of NullReferenceException in C...
How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more
Crash with "Start importing [file path] using Guid" error message when i...
Reproduction steps:1. Open the user's attached "AxFTest.zip" project2. Import .mov or .mp4 file Expected result: The file is success... Read more
"TcpProtobufClient" error is displayed in random symbols when the OS is ...
Steps to reproduce:1. Install Unity Accelerator2. Navigate to Settings > Time & Language > Language > Administrative la... Read more
[Audio] Statistics audio level goes to 74.8 if the Game window is muted
Reproduction steps:1. Open the project in "My project (43).zip"2. Open SampleScene and enter Play mode3. Enable Statistics in the Ga... Read more
WebGL Player builds are running extremely slow when using WebCam Textures
How to reproduce:1. Open the attached project "WebGLPerformanceTest.zip"2. Open the "demoScene_free" Scene3. Switch to the WebGL pla... Read more
Sprites Grids are positioned not accurately when using "Sliced" Draw Mod...
How to reproduce:1. Open project "SlicedPivotRepro.zip"2. Observe the view in the Scene window Expected result: Sprites Grids are on... Read more
Depth Mask is not receiving "Global Post Process" effects
How to reproduce:1. Open project "Broken_DepthMask.zip"2. Make both Scene and Game windows visible3. Select "MainCameraRig" in the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask