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Shader Keywords array always returns 0 length when keywords are visible ...
Reproduction steps:1. Open the '1380745-sample' project2. Open the 'test' Scene3. Select the testMaterial and observe it in the Insp... Read more
Scene and asset changes not saved when "Verify Saving Assets" is enabled...
How to reproduce:1. Open the user attached project ("test20211114.zip")2. In the menu bar go to "Edit > Preferences..." and enabl... Read more
Pen and touch events don't work with the new Input System
Reproduction steps:1. Open the attached project "Test_input_touch"2. Interact with the Editor using a touch screen or a pen Expected... Read more
Crash onDrawBuffersCommon when editing and saving .cginc file
Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more
Custom Shader GUI doesn't work for Built-In ShaderGraph
Reproduction steps:1. Open user-submitted project2. Select "Shader Graphs_New Shader Graph" Material from the Assets folder3. Inspec... Read more
[Android] Player crashes with a "'JNI ERROR'" error when built on Android
Reproduction steps:1. Open the attached project "swordgame-android-bugreport.zip"2. Build and Run the project on an Android device3.... Read more
IES file's values underflow and cause bright highlights when those value...
How to reproduce:1. Open the attached project "HdrpIES.zip"2. Open "SampleScene" Scene3. Observe the circle in the Scene window Expe... Read more
[HDRP] Ambient occlusion map provides darker results in Raytracing
On a side project, I noticed that in RTX my highlights are almost completely gone when the AO map is used. I compared the result of ... Read more
CSV KeyIdColumns Export does not use custom column names
KeyIdColumns does not use the Key, Id or Shared Comments column name when exporting in WriteBegin Read more
[M1][Monterey] Scene and Game views flicker when moving cursor between t...
Reproduction steps:1. Open the user's attached project2. Move mouse between scene and game view over Maxime On Play Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved