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TransientSceneViewOverlays are causing RepaintAll and GPU/CPU usage incr...
Reproduction steps:1. Create a new Unity project2. Select the "Main Camera" Game Object3. Hover the mouse over the "Main Camera" pre... Read more
5+ terrain layers causes memory leak and soft-locks Editor
Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effective... Read more
[WebGL] Script halts when awaiting for Addressables.CleanBundleCache() t...
How to reproduce:1. Open the attached project "addressablesRepro"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3.... Read more
Crash when calling hideFlags after removing missing nested prefab
Reproduction steps:1. Open the "OnWillSaveAssetsCrash" project2. Open the 'Test' prefab3. Delete missing nested 'Quad' prefab4. Obse... Read more
Touch Screen support is broken when "Active input handling” is set to “B...
Reproduction steps:1. Open user attached project2. Press Play3. Try to press any of the squares using Touch Input Expected result: T... Read more
Package Manager search request fails when user does not have permission ...
Reproduction steps:1. Authenticate to the registry and create ".upmconfig.toml" file2. Create a new project3. Open the Project Setti... Read more
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more
ArgumentOutOfRangeException error when using PropertyField to bind HDAdd...
How to reproduce:1. Open the attached project "UIElementsExamples.zip"2. Open UIElementsExamples>13_SerializedProperties Expected... Read more
[WebGL] [Mobile] VideoPlayer does not play Video when using WebGL on Mobile
Reproduction steps:1. Open the attached project "VidTest.zip"2. Build the Scene "VidTest" for WebGL3. Host the Build on a server tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names