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TLS Allocator ALLOC_TEMP_TLS after opening Asset Store window
Steps to repro:1. In the context menu select Window>Asset Store.2. If it doesn't open the web browser automatically, check the op... Read more
[UI Toolkit] Button callback events break when “Maximize” is disabled in...
Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more
Prefab override indicator for dropdowns extends beyond the header elemen...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in Hierarchy3. Make that Cube prefab by dragging ... Read more
Description of the Surface Effector 2D "Use Contact Force" option contai...
How to reproduce:1. Open the attached "case_1396766" project2. Open the "SampleScene" Scene3. Select the "Main Camera" GameObject in... Read more
[ShaderGraph] Can't navigate the node creation menu with keyboard while ...
Steps to reproduce:1. Create a new project2. Install ShaderGraph through the Package Manager3. Create a new ShaderGraph and open it4... Read more
BossRoom sample project spammed with errors and warnings after opening w...
Steps to reproduce:1. Open the attached project2. If no warnings or errors produced, hover Scene View3. Select "Main Camera" GO Expe... Read more
Newly created GameObject Tags are not serialized to "TagManager.asset" file
How to reproduce:1. Create a new project2. In the Hierarchy window select any GameObject3. In the Inspector window click on "Untagge... Read more
[Android] [IL2CPP] 'MethodAccessException: Attempt to access method' is ...
How to reproduce:1. Download the attached project 'ILMethodError.zip'2. Set IL2CPP Code Generation to Faster (smaller) builds3. Buil... Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps:1. Create a new Unity project2. In the Hierarchy window select any GameObject3. In the Inspector select any of th... Read more
Incorrect Burst Exception Control Flow in Editor due to Mono Handling of...
Exception handling control flow is incorrect after latest Mono upgrade when a calli instruction into native code raises an exception. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window