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[HDRP] Water surface consider the camera underwater when adding a water ...
Repro steps :- Open attached project- Open scene called "Outside"- Add a ocean water surface Expected : Nothing should show since th... Read more
[HDRP] Switching to Default Layout, then switching to any other Layout w...
Reproduction steps:1. Open the attached "1415960.zip" project2. Switch to Default Layout (Window > Layouts > Default)3. Switch... Read more
[HDRP] Default Scene has ~56 SetPass and Draw calls when only camera is ...
How to reproduce:1. Open project "1397502.zip"2. Open "OutdoorScene" Scene and enter Play mode3. Open Window > Analysis > Prof... Read more
Decal no longer display on the Material when the Material have been reset
How to reproduce:1. Open the attached project "VEG Test.zip"2. Select "Plane" in the Hierarchy window3. Reset the "Red" Material Exp... Read more
Inconsistent API Field names for enabling the effect between HDRP Volumes
How to reproduce:1. Create a new project with the HDRP package2. Open APITest script3. Try to enable the Screen Space Reflection Vol... Read more
Transparent materials use global sky ambient probe instead of SSGI fallb...
How to reproduce:1. Open the attached project "SSGIFallbackIssue.zip"2. Open "ReproScene" Scene3. Enter the Play mode Expected resul... Read more
[HDRP] Standalone build doesn't render when Path Tracing is enabled
How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled