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"AssetDatabase.FindAssets" can't find Assets of one type when the second...
How to reproduce:1. Open the user-attached project “Bug AssetDatabase.Find type name case”2. In the upper toolbar, open the “Find” m... Read more
Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/scene.unity” Scene3. Right-click “test“ GameObject (... Read more
Collision does not turn back on when disabling the CompositeCollider2D i...
How to reproduce:1. Open the user’s attached “CompositeCollider2DBug.zip” project2. Enter Play Mode3. Wait a few seconds4. Observe t... Read more
Synced layer is deleted when deleting a layer above the synced layer in ...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Animator window, delete the “DeleteMe” layer3. Observ... Read more
App crashes with GPU Batched Skinning
Details mentioned in comments (do not add here) Read more
”Multiple HelpURL attributes detected” warning appears when having a reg...
How to reproduce:1. Open the user’s attached “Bug - HelpURL Inheritance.zip” project2. Open “SampleScene” Scene3. In the Hierarchy w... Read more
"Addition resources" text is shown instead of "additional resources" whe...
How to reproduce:1. Create a new project project2. Add a Text Mesh Pro element to the Hierarchy3. Observe the TMP Importer window Ex... Read more
Crash in Windows HID code during device sync IOCTL with certain input de...
There exists a crash within input Windows HID code during a device sync IOCTL for certain input devices. One of the reported devices... Read more
Crash on Fix for 2022.3.X: Crash on AudioCustomFilter::readCallback whe...
Reproduction steps:1. Open the attached “crash_IN-63916.zip“ project2. Observe the crash Reproduced with: 2022.3.17f1, 2023.2.0a18No... Read more
Locked material properties aren't updated when they hide an override in ...
Reproduction steps: 1. Open the attached “Repro“ project2. Open the “Assets/MaterialVariantBug/MaterialVariantBug.unity“ Scene3. Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size