Search Issue Tracker
[Linux] Crash on GUIView::SendLayoutEvent or IDList::CalculateNextFromHi...
Reproduction steps:1. Create a new 3D project2. Click Window > Visual Scripting > Visual Scripting Graph3. In the Visual Scrip... Read more
NavMeshAgent currentOffMeshLinkData.offMeshLink doesn't contain the curr...
How to reproduce:1. Download and open the attached "BetterNavMeshAgentRotation" project2. Enter Play mode3. Observe the console wind... Read more
“Trail Renderer” window doesn’t disappear, and the “MissingReferenceExce...
How to reproduce:1. Create a new project2. In the Hierarchy window, add “Trail” (Right click > Effects > Trail)3. In the “Trai... Read more
UpdateLightProbeProxyVolumes is running despite not being supported
How to reproduce:1. Download and open the attached "URP 2023 v2" project2. Enter Play mode3. Open the Profiler window4. In the Profi... Read more
ReferenceError is thrown when sharing an array between C# and JavaScript...
How to reproduce:1. Open “WebGL_repro“ project2. Open the “SampleScene“3. File → Build and Run Expected result: No errors are thrown... Read more
Crash on mono_find_jit_info_ext when resolving artifacts
Reproduction steps:1. Open the attached "crash_IN-55982.zip" project2. Open the "New Scene 1" Scene3. Press the "Global Search" butt... Read more
UI Builder window ignores changes when editing the USS file
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open UXML1.uxml4. ... Read more
Random.Range() returns predictable values when used in an URP project
Reproduction steps:1. Open the attached project “ReproProj”2. Open the “Bug” Scene3. Rapidly enter and exit the Play Mode Expected r... Read more
Crash on RuntimeSceneManager::UnloadAllScenesWithoutDestroyingGameObject...
Reproduction steps:1. Open the attached "crash_55977.zip" project2. Open the “Dungeon“ Scene3. Enter the Play Mode4. Exit the Play M... Read more
[Android] Gamepad input gets stuck if both the D-Pad and South button is...
How to reproduce:1. Open the "IN_56015" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size