Search Issue Tracker
Video with alpha channel is displayed with two layers in Movie Texture
How to reproduce: 1. Create a new project2. Add the attached video "867863-repro.ogv" to a project3. Open the Inspector panel to see... Read more
[System.Net] Cannot set IPv6 to multicast socket. ArgumentException is t...
Reproduction Steps:1. Open User's project2. Open "main" scene3. Run scene4. Error is thrown:ArgumentException: Value does not fall w... Read more
RestoreSceneBackups doesn't seem to respect RequireComponent thus breaki...
To reproduce:1. Open attached project;2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-Dod... Read more
Asset Bundles are non-deterministic due to shaders / m_BlobIndex
To reproduce:1) Download the newly attached AssetBundleCRCTest_2.7z and open that project2) Open LoadAssetCRCTest.unity scene3) In t... Read more
First IL2CPP build of specific project takes 3-5x longer to build
To reproduce:1) Open attached project2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutesOn subse... Read more
Random changes appear in the DLL import settings when import a project
Missing dependency not declared in importer Steps to reproduce:1. Open the attached project (TestProject.zip) with Unity 5.5.0p32. C... Read more
[Android] Splash Screen incorrectly cropped, results in black bar at the...
How to reproduce:1. Open user provided project2. Build to device3. Inspect splash screen (Splash screen only shown for a split secon... Read more
Shadows are much darker when using a baked GI then realtime light
Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". Note: ... Read more
Particle System's trails leave leftover data if instantiated through script
Reproduction steps:1. Import attached project "868656-LeftoverParticleTrail".2. Open scene "without_particle_trail_material".3. Open... Read more
Unity crashes while uninstalling VSTU
Reproduction steps:1. Open any Unity project2. Uninstall VSTU 20153. Agree to automatically close Unity Expected: Unity is closedAct... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked