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4
votes
Won't Fix

RigidbodyConstraints are ignored when rotating object with some ForceMode's

Physics

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Jan 07, 2017

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Version/s: 5.5.0p3

RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more

1
votes
Won't Fix

Video with alpha channel is displayed with two layers in Movie Texture

Video

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Jan 06, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Create a new project2. Add the attached video "867863-repro.ogv" to a project3. Open the Inspector panel to see... Read more

0
votes
By Design

[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetSt...

Mono

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Apr 25, 2017

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Version/s: 5.5.3p1

Reproduction Steps:1. Open User's project2. Set Scripting Backend to Mono 2x3. Build to iOS device4. Press on the image5. Notice tha... Read more

1
votes
Won't Fix

Embedded smoke particle systems do not work correctly in the Play mode

Visual Effects - Legacy

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Mar 02, 2017

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Version/s: 5.5.0f3

To reproduce:1. Download and open the attached project;2. Open scene MainMenuScene;3. Enter Play Mode Expected result: Particle syst... Read more

0
votes
Fixed

[Android] Input.deviceOrientation doesn't return orientation of the device

Mobile

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Dec 16, 2016

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Version/s: 5.5.0f3

How to reproduce:1. Open the attached "862093orientation.zip" project2. Build and run on android device3. Run the app keeping the de... Read more

0
votes
Won't Fix

Random changes appear in the DLL import settings when import a project

Themes

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Dec 07, 2016

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Version/s: 5.5.0f3

Missing dependency not declared in importer Steps to reproduce:1. Open the attached project (TestProject.zip) with Unity 5.5.0p32. C... Read more

0
votes
Fixed

[Android] Splash Screen incorrectly cropped, results in black bar at the...

Mobile

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Jan 09, 2017

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Version/s: 5.5.0f3

How to reproduce:1. Open user provided project2. Build to device3. Inspect splash screen (Splash screen only shown for a split secon... Read more

0
votes
Fixed

Shadows are much darker when using a baked GI then realtime light

Global Illumination

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Jan 03, 2017

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Version/s: 5.5.0p3

Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". Note: ... Read more

0
votes
Duplicate

Particle System's trails leave leftover data if instantiated through script

Shuriken

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Import attached project "868656-LeftoverParticleTrail".2. Open scene "without_particle_trail_material".3. Open... Read more

1
votes
Won't Fix

Failed to load .DLL file, because the specified procedure could not be f...

Scripting

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Mar 21, 2017

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Version/s: 5.5.2f1

Repro steps: 1. Open provided projects "cef_test" scene2. Enter Play mode3. Press on the "Button" in the Game view4. Look at the Con... Read more

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