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Crash on win::XInputDevice::Poll when closing the editor
The crash occurs when closing the Unity engine but cannot be reproduced reliably. Reproducible on (according to user reports): 2018.... Read more
Crash in LightmapSettings::GetLightingDataAsset() after assertion failur...
Crash in LightmapSettings::GetLightingDataAsset() after assertion failure 'settings != null' In the attached project, when the user ... Read more
[WebGL] No warnings/errors are thrown in Editor or WebGL build about Vid...
Reproduction steps:1. Open the attached project ("case_1241263-VideoClipWarning.zip")2. Open the repro scene ("SampleScene")3. Notic... Read more
[VCS] Apply All Incoming Changes button is positioned slightly too low o...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Open the Version Control... Read more
IL2CPP standalone build crashes when null is thrown in a try catch block
How to reproduce:1. Open attached project "il2cpp-android-crash-2019.zip"2. Make sure ILL2CPP is installed and enabled (Project Sett... Read more
[UIElements] MinMaxField values in the inspector are not updated when us...
How to reproduce:1. Open the attached project ("case_1169908-Test.zip")2. Open BugReport > MinMaxField tab3. Double click on the ... Read more
[BlendTree] Animator Blend Tree throws warnings when typing a decimal va...
To reproduce:1. Open attached project ("case_1250904.zip")2. In the Animator window select the Blend Tree3. Type '0.01' to Animation... Read more
[XR] Can't access depth texture from XR SDK Display subsystem as glTexSt...
How to reproduce:1. Open the user's attached project2. Load the Scene "display"3. Build and Run to an Android device4. Use the Rende... Read more
[Android] [IL2CPP] Crash on startup when starting almost all available t...
To reproduce:1. Open the user's attached project2. Untick "Export Project"3. Build and Run on Android device Expected: App runsActua... Read more
[HDRP] [DX12] Kernel 'KSampleCopy4_1_x_8' not found exceptions thrown co...
Exceptions are thrown continuously on removing DirectX12 Graphics APIs from the list. Steps to repro:1. Create a new HDRP Template P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open