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[2D Lighting] Changes made in the Cookie in Point Light reflected in Spr...
Changes made in the cookie in Point Light reflected in Sprite of the Sprite Light Steps to Repro: 1. Open Attached project 2. Selec... Read more
The Receive Shadows property is displayed in the Inspector under the Mes...
How to reproduce: 1. Open the attached '1304362.zip' project 2. Open 'SampleScene' 3. In the Hierarchy window select 'Cube' 4. Click... Read more
[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...
How to reproduce: 1. Create new Universal RP template project 2. Create multiple cameras 3. Open Editor -> Window -> Analysis -> Pr... Read more
[URP 2D Renderer] SpriteMask with specific layer order does not work if ...
How to reproduce: 1. Open attached project "2DLight_NormalMap_Spritemask_Issue.zip" and scene "SampleScene" 2. Open Edit -> Project... Read more
[XR SDK] [URP] Command buffer stops working when grabbing copy of the te...
Reproduction steps: 1. Open the attached project ("CorgiRaytracing.zip") 2. Open the "DEMO_URP" scene 3. Enter the play mode 4. Enab... Read more
[URP] Editor crashes on upgrading project to 2D Renderer after adding "R...
Editor crashes on upgrading project to 2D Renderer after adding "Render Feature object" in "Forward Renderer" preset asset. Steps t... Read more
[URP] Material converter does not consistently convert custom and legacy...
Steps to reproduce: 1. Download the project (more info in the comments) 2. Open SCENE_NAME scene 3. Convert the project to use URP ... Read more
2D Light GameObjects are not shown when searching for the Light type Gam...
How to reproduce: 1. Open user's attached "test2dlights" project 2. Open the "SampleScene" Scene 3. In the Hierarchy search bar type... Read more
[URP] Overlay camera in camera stack does not render depth view from cus...
How to reproduce: 1. Open the user's attached project("CamOverlay.zip") 2. Load "CamIssue" scene 3. Compare Scene View with Game Vie... Read more
[2D URP] Gizmos are not drawn after creating 2D URP Template project and...
1. Create a new 2D URP Template project 2. When the project is finished loading switch between Shaded and Wireframe modes Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window