Search Issue Tracker

0
votes
Fixed

[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...

Package: Scriptable Render Pipeline Universal

-

Dec 21, 2020

-

Version/s: 11.0.0

How to reproduce: 1. Open the user's attached "PSX_shader_port.zip" project 2. Open the "SampleScene" Scene 3. Open the Fog settings... Read more

1
votes
Fixed

[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...

Package: Scriptable Render Pipeline Universal

-

Jun 30, 2020

-

Version/s: 9.0.0-preview.14

How to reproduce: 1. Create new Universal RP template project 2. Create multiple cameras 3. Open Editor -> Window -> Analysis -> Pr... Read more

0
votes
Duplicate

[URP 2D Renderer] SpriteMask with specific layer order does not work if ...

Package: Scriptable Render Pipeline Universal

-

Jul 25, 2020

-

Version/s: 7.4.1

How to reproduce: 1. Open attached project "2DLight_NormalMap_Spritemask_Issue.zip" and scene "SampleScene" 2. Open Edit -> Project... Read more

0
votes
Fixed

[URP] Editor crashes on upgrading project to 2D Renderer after adding "R...

Package: Scriptable Render Pipeline Universal

-

Nov 07, 2019

-

Version/s: 7.1.2

Editor crashes on upgrading project to 2D Renderer after adding "Render Feature object" in "Forward Renderer" preset asset. Steps t... Read more

3
votes
Fixed

[URP] Particles with Premultiply Shader Graph Material become transparen...

Package: Scriptable Render Pipeline Universal

-

Aug 12, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open the attached "PremultipleMode.zip" project 2. Open the "SampleScene" Scene 3. Select the "Particle System ... Read more

0
votes
Fixed

Open Surface Lightmap is not baked properly when Generating Lighting wit...

Package: Scriptable Render Pipeline Universal

-

Oct 29, 2020

-

Version/s:

How to reproduce: 1. Open attached "GPULightmapperRepro.zip" and Scenes/SampleScene scene 2. In the Hierarchy, select Ford_environme... Read more

1
votes
Postponed

2D Light GameObjects are not shown when searching for the Light type Gam...

Package: Scriptable Render Pipeline Universal

-

Jun 24, 2020

-

Version/s: 2019.2, 2020.1.0b12, 2020.2

How to reproduce: 1. Open user's attached "test2dlights" project 2. Open the "SampleScene" Scene 3. In the Hierarchy search bar type... Read more

2
votes
Duplicate

[Android][OpenGLES3] SRP Batcher does not render when the Graphics API i...

Package: Scriptable Render Pipeline Universal

-

Apr 19, 2021

-

Version/s: 12.0.0

How to reproduce it: 1. Open the user's attached project "NoSrpShaders.zip" 2. In the Player Settings make sure Graphics API is set ... Read more

2
votes
Fixed

[URP] Particles are rendered behind GameObjects when Depth Texture and S...

Package: Scriptable Render Pipeline Universal

-

Nov 23, 2020

-

Version/s: 11.0.0

Reproduction steps: 1. Download and open the submitted project "Particles Bug Report.zip" 2. Open the Sample Scene 3. Make sure that... Read more

0
votes
Fixed

[URP] Builtin to URP Render Pipeline Converter freezes the Editor when C...

Package: Scriptable Render Pipeline Universal

-

Jul 28, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Create a new 3D Template project 2. Open the Package manager and Import URP 3. Click Rendering -> Render Pipeli... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.