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0
votes
Fixed

Addressables Custom Build and Load Paths are set to NULL when reimportin...

Package: Addressables

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Aug 30, 2022

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Version/s: 1.21.8

Reproduction steps: # Open the user’s attached project # Select “Assets/AddressableAssetsData/AssetGroups/Default Local Group” ... Read more

0
votes
Fixed

RetryCount is not working when sending HTTP requests

Package: Addressables

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Jun 22, 2023

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Version/s: 1.21.12

Reproduction steps: 1. Open the attached project "TestRetry" 2. Build Addressables 3. Enter Play mode and wait a few seconds E... Read more

0
votes
Fixed

[Addressables] AssetReferenceUILabelRestriction("LabelName") Attribute i...

Package: Addressables

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Nov 07, 2019

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Version/s: 1.3.3, 1.5.0

How to reproduce: 1. Open the attached project ("case_1197058-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more

0
votes
Fixed

[Addressables] Built-in modules aren't marked as dependencies

Package: Addressables

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Sep 15, 2019

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Version/s: 1.1.5

To reproduce: 1) Open the attached project 2) Open Package Manager 3) Go to Built-in packages 4) Try deleting one of the following:... Read more

0
votes
Fixed

[Addressables] AssetReference.RuntimeKeyIsValid returns false for sub-ob...

Package: Addressables

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Nov 20, 2019

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Version/s: 1.2.2, 1.3.8

How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more

0
votes
Fixed

[Addressables] "Analyze" Window "Check Duplicate Bundle Dependencies" sh...

Package: Addressables

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Nov 20, 2019

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Version/s: 1.4.0

Reproduction steps: 1. Open "1199722.zip" project 2. "Window" > "Asset Management" -> "Addressables" -> "Analyze" 3. "Analyze Rules"... Read more

0
votes
Won't Fix

Addressables Path Variable has an incorrect Bundle Location set when sel...

Package: Addressables

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Jul 18, 2023

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Version/s: 1.20.5, 1.21.14

Reproduction steps: 1. Open the "IN-46428.zip" project 2. Open Window -> Asset Management -> Addressables -> Profiles window 3. Clic... Read more

0
votes
Duplicate
1
votes
Fixed

Large memory usage when using BuildLayoutGenerationTask

Package: Addressables

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Apr 22, 2023

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Version/s: 1.21.9

Reproduction steps: 1. Open the attached “TestBuildLayoutGenerationTask” project 2. In the top menu select Tools > Build Addressab... Read more

1
votes
Postponed

Asset References are not added to an array when adding trough the Inspec...

Package: Addressables

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Jul 09, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the attached project "1261809.zip" 2. Open the "Test" Scene 3. Select the "Test" GameObject in the Hierarc... Read more

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