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Addressbles.InitializeAsync handle Status returns Success when the remot...
Reproduction steps: 1. Open the attached project “AddressableBugReproduce.zip” 2. Click “Build > New Build > Default Build Script”... Read more
RetryCount is not working when sending HTTP requests
Reproduction steps: 1. Open the attached project "TestRetry" 2. Build Addressables 3. Enter Play mode and wait a few seconds E... Read more
[Addressables] AssetReferenceUILabelRestriction("LabelName") Attribute i...
How to reproduce: 1. Open the attached project ("case_1197058-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more
[Addressables] Built-in modules aren't marked as dependencies
To reproduce: 1) Open the attached project 2) Open Package Manager 3) Go to Built-in packages 4) Try deleting one of the following:... Read more
[Addressables] AssetReference.RuntimeKeyIsValid returns false for sub-ob...
How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more
[Addressables] "Analyze" Window "Check Duplicate Bundle Dependencies" sh...
Reproduction steps: 1. Open "1199722.zip" project 2. "Window" > "Asset Management" -> "Addressables" -> "Analyze" 3. "Analyze Rules"... Read more
Addressables Path Variable has an incorrect Bundle Location set when sel...
Reproduction steps: 1. Open the "IN-46428.zip" project 2. Open Window -> Asset Management -> Addressables -> Profiles window 3. Clic... Read more
Some assets always appear as modified when checking changes after building
Reproduction steps: 1. Open the attached project 2. Open "Window -> Asset Management -> Addressables -> Groups" 3. Make a new bui... Read more
[Addressables] AsyncOperationHandle.LocationName returns useless string ...
Reproduction steps: 1. Open the attached project “BinaryCatalogString” 2. In the Project window open Scene “Assets/Scenes/SampleSc... Read more
Asset References are not added to an array when adding trough the Inspec...
How to reproduce: 1. Open the attached project "1261809.zip" 2. Open the "Test" Scene 3. Select the "Test" GameObject in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
- Articulation Bodies spawn at the same point on a Spline when entering the Play mode
- [HDRP] Mip Map Debugging View turns White if there are Directional Lights in the Scene
- RenderDoc Capture Frame can't be completed after Particle System is simulated