Search Issue Tracker

0
votes
Fixed

"Duplicate identifier" error can report the wrong object identifier

Serialization

-

Dec 14, 2021

-

Version/s:

In the case of merge problems some portion of a YAML -format Unity file might be repeated more than once in an asset file. If an obj... Read more

0
votes
Fixed

Vertex snapping to surface doesn't work correctly when using Center as T...

Scene/Game View

-

Dec 14, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "SnapTesting.zip"2. Open "SampleScene" Scene3. Make sure Tool Handle Position is set t... Read more

0
votes
Fixed

Unity.VisualScripting.ConversionUtility.TryConvert<T> always returns false

Package: Visual Scripting

-

Dec 14, 2021

-

Version/s: 1.7.6

Unity.VisualScripting.ConversionUtility.TryConvert&lt;T&gt;, even in the success branch, returns false. The method never seems to be... Read more

13
votes
Fixed

Immutable Package errors are thrown when selecting a Prefab containing C...

uGUI

-

Dec 14, 2021

-

Version/s: 2022.1.0a6, 2022.1.0b2, 2022.2

How to reproduce:1. Create a new URP or HDRP project2. Open the "Packages -&gt; Core RP Library -&gt; Runtime -&gt; Debugging -&gt; ... Read more

31
votes
Fixed

Shader stripping crashes when it gets too many variants

Shader System

-

Dec 14, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

STR:1. Create a new Unity project using the 3D template.2. Extract the attached files into the Assets folder.3. Create a material, a... Read more

1
votes
Fixed

[Localization] Smart String's local variable references get lost when en...

Package: Localization Package

-

Dec 14, 2021

-

Version/s: 1.0.5

Reproduction steps:1. Open the attached project "Repro" from the google drive link2. Select the "AppliedLocalVariables" GameObject3.... Read more

1
votes
Fixed

Assemblies are stripped incorrectly when making a second consecutive Dev...

Build Pipeline

-

Dec 14, 2021

-

Version/s: 2021.2.5f1, 2021.2.7f1, 2022.1.0b2

Reproduction steps:1. Download and open the attached project: "strip-test.zip"2. Make sure the Library folder in the project directo... Read more

0
votes
Fixed

"ImageConversion.EncodeArrayToJPG" colors are different in "BGR" encodin...

Scripting

-

Dec 14, 2021

-

Version/s: 2019.4, 2019.4.33f1, 2020.1

How to reproduce:1. Open project "EncodingBug.zip"2. Enter the "SampleScene" Scene3. Enter and exit Play Mode4. Go to the "EncodingB... Read more

0
votes
Fixed

[UI Builder] Incorrect indentation when Foldout element is nested in ano...

Package: UI Builder

-

Dec 14, 2021

-

Version/s: 1.0.0-preview.18

Reproduction steps:1. Open the user's attached project2. Selec Assets &gt; Editor &gt; FoldoutBug ("Visual Tree Asset")3. Observe Fo... Read more

0
votes
Fixed

Adding Cinemachine prod version from disk in package manager results in ...

Packman

-

Dec 14, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Steps to reproduce:1. Create a new project2. Open Package Manager (Window -&gt; Package Manager)3. Click the + to open the menu to a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.