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[Input System] Mouse position does not immediately lock to the center of...
How to reproduce: 1. Open the attached project "MouseLockStateBug.zip" 2. Open SampleScene 3. Click Play 4. Click on the Game View 5... Read more
[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...
Reproduction steps: 1. Open the attached project ("EndLayoutGroup_Bug.zip") 2. Select a GameObject from the Hierarchy window 3. Clic... Read more
GUILayout.Label changes colour when hovered over with mouse
How to reproduce: 1. Open the user's attached project 2. Open scene Bug 3. Press the Play button 4. Go to the Game view 5. Hover th... Read more
Scriptable Object references are lost when overwritten by FromJsonOverwrite
How to reproduce: 1. Open the user attached project "ProjectAnomaly.zip" 2. Enter Play Mode 3. In the Game view, turn Around with a ... Read more
EditorGUILayout.EnumFlagsField sometimes marks incorrect flags when tryi...
How to reproduce: 1. Open the user's attached "EnumTest" project 2. Select the "Main Camera" GameObject in the Hierarchy 3. Select t... Read more
[URP] The Advanced settings section is missing in the Inspector when sel...
How to reproduce: 1. Create a new URP project 2. In the Project windows select the "UniversalRP-HighQuality" Asset (found in the Ass... Read more
Version Control Checkout Failed Window is popped instead of throwing exc...
Steps to reproduce: 1. Setup Perforce server with 2 users (UserA and UserB) and 2 Workspaces (WorkspaceA and WorkspaceB) 2. Add the ... Read more
Potential race condition inside AssetDatabase.ParallelEnumeration
Using Unity 2021.2.0a13 and on Linux And based on the report from this user on the forums: https://forum.unity.com/threads/2021-2-0a... Read more
[PLM] Baking stalls after starting CPU PLM bake via the lightmapping API...
Jira card: https://jira.unity3d.com/browse/GFXGI-547 Steps to repro: 1. Open the attached project; 2. Open the Test Runner window (... Read more
[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...
Reproduction steps: 1. Open the attached project "Case_1383511.zip" 2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP