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[macOS] Splash screen doesn't display progress in the dock
Older versions of unity would display progress in the dock. The new fancy splash screens don't do this on macOS. Steps to reproduce:... Read more
Temporal Anti-aliasing causes jittering/shaking when using a Camera over...
How to reproduce: 1. Open the project “IN-102544_JitterTAA”2. Move the Game View Tab to another screen3. Click on the Game View or m... Read more
Packman: Import & Remove popups are inconsistent
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
One Input axis does not work after using Input.ResetInputAxes() while bo...
How to reproduce:1. Open the attached "case_1130127-ResetInputAxesBug" project2. Open scene "SampleScene" and enter Play mode3. Hold... Read more
Particle System bursts twice when instantiated at a runtime
How to reproduce:1. Open attached Unity project "BurstBug.zip (4.3 MB)" (attached to additional email)2. Load "Bug" scene3. Enter th... Read more
Instantiating a shader causes Player to crash
Steps to reproduce:1. Open attached “ShaderCrash.zip” Unity project2. Open File->Build Settings3. Add scene “Test” to Build4. Bui... Read more
Removing a rigidbody and then undoing the action snaps back the gameobje...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Remove the RigidBody off the cube4. Ctrl-z to undo t... Read more
Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working o... Read more
Tree leafs are not shown in Scene/Game view when using newly created Tre...
Steps to reproduce:1. Create new Unity project2. Create a Tree3. Add leafs for a tree and increase frequency4. Create Terrain5. In I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title