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[UI Builder] The order of properties in the Text Shadow section is incor...
Steps to reproduce:1. Open the user’s attached project2. Navigate to Window > UI Toolkit > UI Builder3. In the UI Builder wind... Read more
[Android] Android permission dialog is not invoked with Permission.Reque...
Reproduction steps:1. Open the attached project "PermissionsProject.zip"2. Build and run on a device3. Observe the app startup Expec... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps:1. Open up Unity Editor2. Open up Asset store in your browser3. Find any Asset4. Press "Open in Unity" Expected r... Read more
Wrong/confusing error is logged when multi-extension SVG importer regist...
Reproduction steps:1. Open the user-attached project2. Observe the Console Expected result: No unclearable errors, the MultiSpriteSV... Read more
[Backport] Memory Profiler throws object lock exceptions when capturing ...
No description entered in Cloud incident. Read more
ArticulationBody index hierarchy is incorrect when using GetDriveForces ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. In the Hierarchy wind... Read more
”DrawMeshNow” is not drawing Mesh immediately (DX12)
How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more
[Packman] Custom Packages do not have Preview/Experimental tag when they...
How to reproduce:1. Create a new project2. Open the Package Manager3. In the Package Manager press +->"Add package from git URL..... Read more
QOI file mode does not change when multiple files are selected
To reproduce:1. Open the project “QOIF”2. Select two .qoi files in the Assets folder (“dragon-nest” and “ravens_in_field”)3. Change ... Read more
Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised