Search Issue Tracker
Terrain Tools icons are low quality
Steps to reproduce:1. Create new Unity project2. Import Terrain Tools package3. Open Terrain Toolbox window (Window > Terrain >... Read more
Differences in scroll sensitivity between platforms when using the Scrol...
Reproduction steps:1. Open the attached project "ReproProj"2. Enter the Play Mode3. Use the Mouse Wheel to Scroll down Expected resu... Read more
A vertex stream with a stride of 1 is bound to the GPU in Player when me...
How to reproduce:1. Open the attached “IN-101335” project2. Select “File → Build Settings… → Build”3. Open the RenderDoc graphics de... Read more
[HDRP] "Implicit truncation of vector type" warning in DefaultFogVolume ...
Steps to reproduce: Create a new Unity project using the HDRP template Find and select DefaultFogVolume shadergraph in package files... Read more
Spot light is not rendered if the Outer Spot Angle is set to below 2.562...
Steps to reproduce:1. Open the attached “IN-100540” project2. Switch to the Android Build Platform3. Open the “SampleScene”4. In the... Read more
Wrong documentation icon in multiple Graphics Tools
Steps to reproduce: Download attached project and open in Unity Open Rendering Debugger: Window >> Analysis >> Rendering... Read more
[Android] AdaptivePerformanceManager.Update() causes GC Allocations
Steps to reproduce:1. Create a new empty 3D project.2. In Build Settings, switch the target platform to Android.3. Using Package Man... Read more
Selectors which names start with numbers will be renamed to an asterisk ...
How to reproduce:1. Open the “UIToolkitBugsBundle.zip“ project2. Open the “UI Document“ in UI Builder3. In the StyleSheet tab, creat... Read more
USS selector is duplicated when it is added to an element, the action is...
How to reproduce:1. Open the “UIToolkitBugsBundle.zip“ project2. Select the “.Selector1“ selector in the StyleSheets tab (must-do ac... Read more
A test script is not marked with a checkmark in the Test Runner after it...
How to reproduce:1. Open the “IN-100892_repro“ project2. Navigate to Window → General → Test Runner3. In the Test Runner, select Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code