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0
votes
Won't Fix

[iOS] Deactivating a GameObject that has an Audio Source playing a sound...

iOS

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Mar 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Build for iOS with 'Autoconnect Profiler' enabled3. Build generated Xcode project to ... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

0
votes
Fixed

A "Burst internal compiler error" error is thrown when building the project

Package: Burst

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Jun 30, 2025

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Version/s: 1.8.23

How to reproduce:1. Open the “IN-105807.zip“ project2. In the Toolbar, select Build Settings > BuildSettings3. In the Build Setti... Read more

0
votes
Fixed

[Timeline] Source Game Object Input-field is misaligned under Contol Pla...

Package: Timeline

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Feb 25, 2020

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Version/s: preview.7 - 1.3.0, 1.2.12, 1.2.6

Input-field of Source Game Object property is misaligned as compared to other input fields, Refer attached Screenshot. Steps to repr... Read more

0
votes
Fixed

Prefabs don't visually show their HideFlags.NotEditable state in the Hie...

Scene Management

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "EnableDisableBugs.zip"2. Open the "SampleScene" Scene3. Expand the "Spawner" GameObjec... Read more

0
votes
By Design

Previously referenced scriptable object in a prefab gets corrupted after...

Scripting

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Jul 15, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open attached project "UnityBug.zip"2. Right click in the Project View and create two new scriptable objects("... Read more

0
votes
Fixed

Blending back and forth between two cameras is wrong

Package: Cinemachine

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Jun 22, 2022

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Version/s: 2.6.14, 2.8.6, 2.9.0-pre.6, 3.0.0-pre.2

Reproduction Steps:https://forum.unity.com/threads/blend-from-another-blend-too-fast.1297965/ Read more

0
votes
Fixed

EditorApplication.playmodeStateChanged is called when scrolling through ...

Editor - Other

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Apr 04, 2017

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Version/s: 5.6.0f3

1. Open the Scene scene and run it.2. Open the Profiler Window, enable it and Pause the game. Notice that console has a log of playm... Read more

0
votes
Fixed

The “Terrain Settings” tab state reverts to the previous selected tab wh...

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Apr 16, 2025

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Version/s: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9

How to reproduce:1. Open the attached “IN-99191” project2. Open the “SampleScene“3. Go to the Scene view4. In the Hierarchy window, ... Read more

0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

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Jan 28, 2016

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Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

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