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Fixed
Fixed in 6000.0.49f1, 6000.1.2f1, 6000.2.0b1
Votes
0
Found in
6000.0.47f1
6000.1.0b15
6000.2.0a9
Issue ID
UUM-103264
Regression
Yes
The “Terrain Settings” tab state reverts to the previous selected tab when leaving and returning to the Inspector window
How to reproduce:
1. Open the attached “IN-99191” project
2. Open the “SampleScene“
3. Go to the Scene view
4. In the Hierarchy window, select the “Terrain“ GameObject and go to the Inspector window
5. In the Terrain component, select “Terrain Settings“
6. Click on the Hierarchy window (should result in the Inspector window becoming empty)
7. Select the “Terrain“ GameObject and go to the Inspector window
8. Observe the results in the Terrain component
Expected result: The "Terrain Settings" tab is active
Actual result: “Create Neighbor Terrains“ (the previous tab before the "Terrain Settings") tab is active
Reproducible with: 6000.0.42f1, 6000.0.47f1, 6000.1.0b15, 6000.2.0a9
Not reproducible with: 2022.3.61f1, 6000.0.41f1
Reproducible on: MacOS 15.3 (M4), Windows 10 (by user)
Not reproducible on: No other environments tested
Note: The issue only reproduces if the Scene view is visible and only with the “Terrain Settings" tab
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