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Applying ProBuilder changes to the Prefab doesn't update other Prefab co...
How to reproduce:1. Open the user-attached project “ProBuilderBugExampel”2. Open the “SampleScene” scene3. Select the “ProBuilder_Ex... Read more
Unable to edit coliders or cloth using a second inspector window
To reproduce:1) Create new project2) Add a cube to a scene3) Enable edit mode on box collider of cube to see the pivots Notice it wo... Read more
Crash in find_method_in_metadata when loading project
To reproduce:1. Open attached project2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
Bool or Trigger Parameters can be selected via right clicking to the rig...
Steps to reproduce: Create a Project and an Animator in it and double click it to open it Select "Parameters" at the top left of the... Read more
[ShaderGraph] Compilation Errors on shader that uses IsFrontFacing and T...
Repro steps:1. Open attached project2. Compile "004_TextureArrayGraph"3. Observe the compilation errors Actual: Compilation errors a... Read more
UI Text component preferred size differs after changing Canvas size
To reproduce: 1. Download attached project "UIText_PreferredSize_BugReport.zipp" and open in Unity2. Open "bugRerport" scene3. Enter... Read more
[iOS][Android] Point light lights scene incorrectly in Survival Shooter
Steps to reproduce:1) Open the attached project (or import Survival Shooter from the Asset Store to a blank project).2) Build and de... Read more
UnityWebRequest.isDone is always false on iOS device after calling reque...
To reproduce:1. Open users attached project "getassetbundle-crash.zip"2. Build for iOS3. Run the project from Xcode to an iOS device... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
Shaders fail to compile with "undeclared identifier 'FOG_EXP'" when usin...
Reproduction steps:1. Open the attached “IN-100469.zip” project2. From the Project Window, select “TestShader”3. Right-click on it a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved