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Shadow maps are not evicted from Shadow Atlas when Light component with...
Reproduction steps: 1. Open the attached project “IN-90971“2. Open the scene “ExampleScene“3. Open the Rendering Debugger. Go to Win... Read more
[XR] XR Plugin Manager doesn't clear the BootConfig when there isn't any...
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Open File > Build And Run4. O... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
Visual Scripting "OnEnterState" method is called before C# "Awake" when ...
How to reproduce:1. Open the attached “IN-86188“ project2. Open the “Test Scene“3. Enter Play mode4. Observe the Console window Expe... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
Black/dark blue artifacts are visible on non-static GameObjects when Bak...
Reproduction steps:1. Open the attached “IN-102830.zip” project2. Open the “OutdoorsScene”3. Open the Lighting Window (Window > R... Read more
[XR] Oculus Go controller device is missing
moved from https://github.com/Unity-Technologies/InputSystem/issues/211 Steps to reproduce- Editor 2019.1.0b8- Project: https://gith... Read more
[LWRP] Shadows are not updated relative to the camera position when upda...
How to reproduce:1. Create a new LWRP project2. Open "PackageManager" window3. Select LightWeight Render Pipeline and update it from... Read more
ScriptableObject script property is set to "None (Mono Script)" instead ...
Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more
"Fix Now" button in the Particle System's Material does nothing when the...
How to reproduce:1. Open the attached project "Test1.zip"2. Open Assets/Scenes/SampleScene.unity3. Select SampleScene>Particle Sy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved