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[HDRP] GameObject doesn't receive light from an Area Light when Directio...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/LightLayers“ Scene3. Select the “Sun“ GameObject in the Hie... Read more
Collider2D prevents UI Pointer events when the Order in Layer is the same
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter Play Mode4. Hover the mou... Read more
Input Action Bindings do not trigger Input Action Events when the Input ...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Player“ GameObject in the Hierarchy window3. Change the “Actions... Read more
Wrong position and rotation values are returned when using transformAcce...
Reproduction steps:1. Open the attached “My project.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play... Read more
Textures become missing when AssetBundleCreateRequest.assetBundle is cal...
Reproduction steps:1. Open the attached “AssetBundleTest.zip” project2. Go to the menu: Tools > Build AssetBundles3. Build and ru... Read more
"Compiled shader" in the player log is misleading
When a shader variant is sent to the GPU driver for processing and logging is enabled, we print a message "Compiled shader ...". The... Read more
Unlit/Texture material shader is not rendered if added as a skybox in li...
To reproduce:1. Create a new project2. Create a new material3. Select the material and change the shader type to Unlit/Texture4. Ope... Read more
CommandBuffer breaks when re-entering the Play Mode
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/WeatherMaker/Demo/Scenes/DemoSceneBlank.unity” Scene3.... Read more
The inspector window freezes when saving changes in the custom material
Reproduction steps:1. Open the attached “BugRepro” project2. Click on the "Funly_Sky_StarrySky" material in the Project window3. Res... Read more
IL2CPP error is thrown and the build fails when building project for the...
Reproduction steps:1. Open the “ReproProject“ project2. Build And Run the project (File > Build And Run) Expected result: The pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size