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In Progress

Under Consideration for 2021.3.X

Fix In Review for 2022.3.28f1, 6000.0.1f1, 7000.0.X

Won't Fix in 2023.2.X

Votes

0

Found in

2021.3.34f1

2022.3.18f1

2023.2.7f1

2023.3.0b4

6000.0.0b11

7000.0

Issue ID

UUM-62533

Regression

No

Wrong position and rotation values are returned when using transformAccess.GetLocalPositionAndRotation

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Reproduction steps:
1. Open the attached “My project.zip” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Observe the Console window

Expected result: transformAccess.GetLocalPositionAndRotation returns localPosition = (1, 2, 3) and localRotation = (0, 0.70711, 0, 0.70711)
Actual result: transformAccess.GetLocalPositionAndRotation returns localPosition = (0, 0.71, 0) and localRotation = (1, 2, 3, 0)

Reproducible with: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

Reproducible on: Windows 11
Not reproducible on: No other environment tested

  1. Resolution Note (2023.2.X):

    Closing as Won't fix due to 2023.2 reaching it's EOL.

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