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In Progress
Under Consideration for 2021.3.X
Fix In Review for 2022.3.28f1, 6000.0.1f1, 7000.0.X
Won't Fix in 2023.2.X
Votes
0
Found in
2021.3.34f1
2022.3.18f1
2023.2.7f1
2023.3.0b4
6000.0.0b11
7000.0
Issue ID
UUM-62533
Regression
No
Wrong position and rotation values are returned when using transformAccess.GetLocalPositionAndRotation
Reproduction steps:
1. Open the attached “My project.zip” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: transformAccess.GetLocalPositionAndRotation returns localPosition = (1, 2, 3) and localRotation = (0, 0.70711, 0, 0.70711)
Actual result: transformAccess.GetLocalPositionAndRotation returns localPosition = (0, 0.71, 0) and localRotation = (1, 2, 3, 0)
Reproducible with: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4
Reproducible on: Windows 11
Not reproducible on: No other environment tested
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Resolution Note (2023.2.X):
Closing as Won't fix due to 2023.2 reaching it's EOL.