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Won't Fix
Votes
0
Found in
2021.3.34f1
2022.3.18f1
2023.2.7f1
2023.3.0b4
Issue ID
UUM-62531
Regression
No
Textures become missing when AssetBundleCreateRequest.assetBundle is called in OnDestroy()
Reproduction steps:
1. Open the attached “AssetBundleTest.zip” project
2. Go to the menu: Tools > Build AssetBundles
3. Build and run the project (File > Build And Run)
4. Click “Load Scene 1” or “Load Scene 3” button in the Player
5. Observe the Player
Expected result: A yellow circle is displayed
Actual result: A white square is displayed
Reproducible with: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Not reproducible in the Editor
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.