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1
votes
Fixed

[ChromeOS] Only a few frames are reported in logcat's stack trace when u...

ChromeOS

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May 24, 2022

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Version/s: 2021.3.12f1, 2022.1.0b11, 2022.2.0a9, 2023.1.0a9

Steps to reproduce: 1. Open attached project2. Make sure the architecture is set to x86_64 or ARMv73. Build and run on ChromeOS devi... Read more

0
votes
Fixed

[ChromeOS] Pixelbook can switch to portrait orientations which result in...

ChromeOS

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May 24, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b6, 2023.1.0a5

How to reproduce:1. Build and run attached project on Pixelbook2. Make sure that application is in full screen mode3. Try switching ... Read more

0
votes
Fixed

[Documentation][Android] Proximity sensor values are not updating on som...

Android

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May 24, 2022

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached project "InputSystem-TestProject"2. Build and Run3. Scroll down and select "Android Proximit... Read more

6
votes
Fixed

[GTX 10xx] Right-clicking panels turns them black when Vulkan is the sel...

Vulkan

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May 24, 2022

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Version/s: 2021.1.0a2

How to reproduce:1. Create a new Unity project using the 3D Template2. Navigate to Edit > Project Settings... > Player4. Disab... Read more

0
votes
Fixed

[Android] 2xMSAA does not work on Mali devices when Post Processing is e...

OpenGL

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May 24, 2022

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Version/s: 2021.3.30f1, 2022.2.0a11, 2023.2.0a1, 2023.2.0b15, 2023.3.0a1

How to reproduce:1. Open attached project "MSAA_Test 2.zip"2. Build and Run on Android3. When the app loads, select "2x" from dropdo... Read more

0
votes
Fixed

Shader variants causes freeze on Android devices with PowerVR GPU when G...

GLES

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May 24, 2022

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Version/s: 2020.3.14f1, 2021.3.11f1, 2022.2.0a10, 2023.1.0a1

How to reproduce:1. Open the user's attached "TestTile.zip" project2. Open the Build Settings (File->Build Settings...)3. Make su... Read more

0
votes
Fixed

[WebGL] "Kernel 'MultiScaleVODownsample1' not found" error is thrown whe...

Package: PostProcessing

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May 24, 2022

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Version/s: 3.3.0

Reproduction steps:1. Open the user's attached project2. Observe the Console window Expected result: No errors are thrown in the Con... Read more

0
votes
Fixed

Shaders with #include "UnityCG.glslinc" fail to run when building for WebGL

WebGL

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May 24, 2022

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Version/s: 2022.2.0a12

Reproduction steps:1. Open the attached project2. Build and Run for WebGL Expected result: Build runs successfullyActual result: Bui... Read more

1
votes
Fixed

[Linux] GameObjects with transparency are not included in WebGL build wh...

WebGL

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May 24, 2022

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Version/s: 2022.2.0a12

How to reproduce:1. Open the user's attached project2. Open scene Scenes/MinimumFunctionBugReport3. Press the Play button and observ... Read more

1
votes
Fixed

Load / Store debug feature shows invalid textures that should be valid u...

Vulkan

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May 24, 2022

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Version/s: 2022.2.0a13

No description entered in Cloud incident. Read more

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