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Fixed in 2023.1.0a19
Fixed in 2022.2.X, 2023.1.X
Votes
0
Found in
2022.2.0a12
Issue ID
UUM-732
Regression
Yes
Shaders with #include "UnityCG.glslinc" fail to run when building for WebGL
Reproduction steps:
1. Open the attached project
2. Build and Run for WebGL
Expected result: Build runs successfully
Actual result: Build fails in the browser
Reproducible with: 2021.2.0b1, 2021.2.19f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12
Not reproducible with: 2019.4.38f1, 2020.3.34f1, 2021.2.0a16
Note:
- build runs successfully after removing GameObject "Sphere (2)" from the scene
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Resolution Note (fix version 2023.1):
Fix WebGL shader preprocessor that caused errors for some shaders