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SaveDuringPlay does not work for collections
Reproduction Steps:- Add SaveDuringPlay to class that has a collection (e.g. List)- Play- Modify collection- Stop- Modifications are... Read more
[HDRP] Viewport resolution works incorrectly when dynamic resolution sca...
Reproduction steps:1. Open the "SampleScene" Scene in the attached "DynamicResHDRPBug_2021_2_8_Extracted.zip" project2. In File >... Read more
[iOS] UnityWebRequest POST request does not close and results in memory ...
How to reproduce:1. Open the attached 'SamplePostRequestBR.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode pr... Read more
[VFX] Wrong type popup gets stuck
Reproduces on: 2023.3.0b3, 2021.3.34 Steps to repro: 1) Create a new HDRP/URP project 2) Create a new VFX Graph 3) Create two operat... Read more
IL2CPP Android build fails with Unity.IL2CPP.Building.BuilderFailedExcep...
Unity.IL2CPP.Building.BuilderFailedException linker fails but it's not reported why. Possibly it prints stdout instead of stderr. Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more
CPU & Memory usage increases over time when adding text to a Label
How to reproduce:1. Open the attached “IN-111011” project2. Open the “Test Scene”3. Open the Profiler (Window > Analysis > Pro... Read more
Console errors appear when the Animator Window remains open and in view ...
Repro steps: download this small repro project open the Sample Scene make sure the Animator Window is open and the Cube Animator con... Read more
Interrupting Cinemachine Blend when quickly disabling and enabling the G...
How to reproduce:1. Open the attached project "1421035_case.zip"2. Open the "SampleScene" Scene3. Press Play Expected result: Cinema... Read more
[VFX] Compilation fails with ENABLE_LEGACY_INPUT_MANAGER not defined
Compilation error on m_CachedSmoothValue with VFX 8.3.1Repro step :- Create a new empty 3D project- Add com.unity.visualeffectgraph ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes