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Unnecessary shadows are rendered in Editor when Android platform is sele...
Reproduction steps:1. Open the attached project ("NewRepro.zip")2. Open "Test" scene3. Switch the platform in the player settings to... Read more
Black edge on Sprites imported with Alpha Source = From Gray Scale
BY DESIGN:GrayScale to Alpha conversion is as follows :T gray = (red + blue + green) / 3;During conversion R G B values are left int... Read more
Prefab can have more than one of the same Component after pressing "Ctrl...
To reproduce:1. Create a new project.2. Create empty object.3. Make it a prefab.4. Select Prefab instance in Hierarchy.5. Add Rigidb... Read more
[Facebook gamesroom] build&run windows standalone is very pixelated
-e: see title--fails in 5.5.0p4 special FB version, works well in 5.6.0b5 -repro:--create new project--select FB build--select stand... Read more
[Linux] Masked UI contents overflow with artifacts when using Deferred R...
Masked UI contents of ScrollRect overflow its boundaries with visual artifacts when Deferred Rendering Path is used. Steps to reprod... Read more
[iOS] Framework search path on generated Xcode project is incorrect if p...
Reproduction Steps:1. Open "SampleProject.zip" project2. Buil for iOS3. Open with Xcode4. Notice that Build Settings > Framework ... Read more
Unity throws "Geometry jobs should not be launched for empty tasks" err...
Steps to reproduce:1. Open attached project2. Open "PlayingMobile" scene3. Press play4. Look at the terrain-"Geometry jobs should no... Read more
RigidBody2D kinematic state does not remove force from object
Reproduction Steps:1. Open "Rigidbody2D.isKinematic Bug.zip" project2. Open "Scene" scene3. Play scene4. Press "A" key to move "Rigi... Read more
Unity crashes when Destroying a GameObject with HideFlags.DontSave and P...
Reproduction steps:1. Open the attached project2. Open the example scene3. Select the Crash Unity Game Object4. Press the crash butt... Read more
Texture2DArray.Apply() fails to free texture's system memory after uploa...
To reproduce: 1. Download and open attached "TestTextureArray2.zip (4.8 MB)" project.2. Open "main" scene.3. Enable "LoadTextureArra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title