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Fixed in 5.6.0
Votes
0
Found in
5.5.0f3
Issue ID
866855
Regression
Yes
Unity crashes when Destroying a GameObject with HideFlags.DontSave and PrefabUtility.ConnectGameObjectToPrefab()
Reproduction steps:
1. Open the attached project
2. Open the example scene
3. Select the Crash Unity Game Object
4. Press the crash button in the inspector
Result: Unity crashes, when trying to destroy a GameObject with HideFlags.DontSave and PrefabUtility.ConnectGameObjectToPrefab( said GameObject, its Prefab )
Reproducible on: 5.5.0f3, 5.5.0p3, 5.6.0b3
Not reproducible on: 5.4.4f1
Reproducible on both OS X and Windows
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hadesfury
Apr 04, 2017 08:08
It seems it happens in 5.6.0f3