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[HDRP] RenderLoop.Prepare takes up a lot of CPU
Reproduction steps:1. Download and open the attached "HDRP BUG" project2. Enter "Play" mode3. In the menu bar, press "Window" > "... Read more
Animator StatemachineBehaviour does not change active states when transi...
Steps to reproduce:1. Download and open the attached project2. Enter Play Mode3. Step through Play mode until interruption occurs4. ... Read more
Events that work in editor playmode do not work in build
Steps to reproduce git clone git@github.cds.internal.unity3d.com:johncrowe/BoltGames.git Open the project on macOS Open the UFODemo ... Read more
[Android] Script debugging causes Android to crash on startup with .NET 4.6
To reproduce this issue: 1. Create an empty project in Unity2. Build and run for Android, with Script Debugging enabled The player w... Read more
Editor crashes when adding a script with a UI component requirement to a...
How to reproduce:1. Open the scene "NewScene" from my attached project "New Unity Project.zip"2. Select "Parent" GameObject and from... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[Android] App crashes on startup with Vulkan Graphic API when WebRTC pac...
How to reproduce:1. Open the “TestWebRTC.zip“ project2. Build and Run for Android3. Open and close the application several times Exp... Read more
GameObject selection remains active in the Hierarchy window when Inspect...
Steps to reproduce:1. Create a new project2. Select either "Directional Light" or "Main Camera" GameObject3. In the Inspector window... Read more
Profile Analyzer - Mac - Error sound played when using the keyboard fram...
On Mac, when using the keyboard commands to grow/shrink frame selection it causes a mac sound to play (I think it's the error sound)... Read more
AOT stub generator ignores assemblies that reference Unity editor
h3. Steps to reproduce: Open the attached project which has a script graph with a single cinemachine node. Build and run the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code