Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
1.4.12
Issue ID
UVSB-981
Regression
No
Events that work in editor playmode do not work in build
Steps to reproduce
* git clone git@github.cds.internal.unity3d.com:johncrowe/BoltGames.git
* Open the project on macOS
* Open the UFODemo Scene
* Play the scene
* Use the arrow keys to pick up the gold
* Notice that the walls disappear and you can enter another area.
* Stop the scene
* In the toolbar select File, Build and Run
* Follow the instruction to start the build
* When the game loads use the arrow keys to pick up the gold
Notice issue >> Walls do not disappear.
Player Log
{code:java}
Mono path[0] = '/Users/johncrowe/WORKSPACE/GITGAMES/BoltGames/test.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/johncrowe/WORKSPACE/GITGAMES/BoltGames/test.app/Contents/MonoBleedingEdge/etc'
Initialize engine version: 2019.3.0f6 (27ab2135bccf)
[Subsystems] Discovering subsystems at path /Users/johncrowe/WORKSPACE/GITGAMES/BoltGames/test.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
2020-08-21 15:42:28.741 BOLT 2019.3[51955:925818] Color LCD preferred device: AMD Radeon Pro 560 (high power)
2020-08-21 15:42:28.741 BOLT 2019.3[51955:925818] Metal devices available: 2
2020-08-21 15:42:28.741 BOLT 2019.3[51955:925818] 0: AMD Radeon Pro 560 (high power)
2020-08-21 15:42:28.741 BOLT 2019.3[51955:925818] 1: Intel(R) HD Graphics 630 (low power)
2020-08-21 15:42:28.744 BOLT 2019.3[51955:925818] Using device AMD Radeon Pro 560 (high power)
Initializing Metal device caps: AMD Radeon Pro 560
Begin MonoManager ReloadAssembly
- Completed reload, in 0.090 seconds
UnloadTime: 0.761006 ms
Plugins: Couldn't open libc, error: dlopen(libc, 2): image not found
(Filename: Line: 306)
Setting up 4 worker threads for Enlighten.
Thread -> id: 700002afc000 -> priority: 1
Thread -> id: 700002ca8000 -> priority: 1
Thread -> id: 700002d2b000 -> priority: 1
Thread -> id: 700002dae000 -> priority: 1
{code}
Tested Broken: macOS, Bolt 1.4.12, 2019.3.0f6, 2019.4.8f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS]"The destination host has an erroneous SSL certificate" error is thrown when using UnityWebRequest to connect to the server with a self-signed certificate
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing in Viewport
Resolution Note:
Can not reproduce on version 1.4.14