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[VFX] Color and Gradient Properties doesn't output same color values
Reproduction steps:1. Create a new HDRP project2. Import the attached user's custom package "issue_package.unitypackage"3. Open the ... Read more
[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more
Unable to pan outside of the active state viewing window in the Animator...
How to reproduce:1. Open the "PauseAnimatorState.zip" project2. Open the "SampleScene"3. Enter Play Mode4. Select the "Cube" GameObj... Read more
[Vuforia] UI does not exist in the namespace Error on importing vuforia
Steps To Reproduce:On 19.31. Create a project2. File > Build Settings > Player Settings > XR Settings3. Select Vuforia On 1... Read more
Events that work in editor playmode do not work in build
Steps to reproduce git clone git@github.cds.internal.unity3d.com:johncrowe/BoltGames.git Open the project on macOS Open the UFODemo ... Read more
[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more
UxmlNamespacePrefix does not apply when using UIBuilder documents
Reproduction steps:1. Open the attached project "ReproProj"2. Open UI Builder (Window > UI Toolkit > UI Builder)3. Click Proje... Read more
WebGL build crashes when calling AudioSource.time
Reproduction steps:1. Open the attached project2. Build and Run the project using WebGL3. Observe the error Expected result: Music p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code