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[Universal RP] The Prefab in the Inspector preview is dark when uses hig...
How to reproduce:1. Open the user's attached "PrefabPreviewRepro.zip"2. Select the "Cube" Prefab in the Project window3. Observe the... Read more
[UIR] Certain items in the window bounce/flicker when resizing the windo...
How to reproduce:1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings")2. Se... Read more
[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
UXMLTemplate elements do not update in the Scene View when they are created
How to reproduce:1. Create and open a new project2. Create and open a new UI Document Asset3. Create a new UI Document in the Hierar... Read more
[MARS] 3D asset gets anchored to the real world position instead of the ...
Reproduction steps:1. Open the attached project "EpixARURPv2.zip"2. Open the Scene "SampleScene"3. Build and Run4. Point the Camera ... Read more
[Visual Scripting] Plastic SCM and Visual Scripting packages throw multi...
Reproduction steps:1. Create a new project2. Install Visual Scripting and Plastic SCM from the asset store (https://assetstore.unity... Read more
GenerateID is not allowed to be called during serialization, call it fro...
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more
Cannot select console tab after switching current platform API
Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more
[Android] The textures are brighter/washed out when unloading a scene pa...
How to reproduce:1. Open the “TestGround.zip“ project2. Open the “SceneLoader“ scene3. Enter the Play Mode / Build and Run for Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes