Search Issue Tracker
Fixed
Fixed in 6000.0.73f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Votes
0
Found in
6000.0.63f1
6000.2.15f1
6000.3.1f1
6000.4.0a5
6000.5.0a3
Issue ID
UUM-130336
Regression
No
Long Tile Palette name breaks window UI
Steps to reproduce:
- Create a project using the Universal 2D template
- Go to "Window" -> "2D" -> "Tile Palette"
- Click "Create New Tile Palette"
- Select "Create New Tile Palette"
- Enter a really long name and click "Create"
- Observe the result
Actual results: Long name breaks the window UI: tool buttons lose visibility, "Create New Tile Palette" section with entered long name "pops out" of the window
Expected results: Name validation should be added, or long name should be truncated with "..."
Reproducible with versions: 6000.0.63f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0a5, 6000.5.0a3
Tested on (OS): macOS - Tahoe 26.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Empty scrollable space appears and scrollbar shrinks when scrolling down in the Tile Palette Brush Picks overlay window and List View selected with many saved brushes
- PhysicsCore2D Renderer should ensure it only renders to a base camera in URP.
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
Resolution Note:
Fixed in 6000.5.0a7
Resolution Note (fix version 6000.5.0a7):
Fixed in 6000.5.0a7
Resolution Note (fix version 6000.4.0b9):
Fixed in 6000.4.0b9
Resolution Note (fix version 6000.3.9f1):
Fixed in 6000.3.9f1
Resolution Note (fix version 6000.0.73f1):
Fixed in 6000.0.73f1