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Editor crashes on YGLayoutNodeInternal when recompiling scripts while Cu...
Reproduction steps:1. Open users attached project2. Open Scenes/SampleScene3. Select "bug" GameObject in the Hierarchy window4. Clic... Read more
[HDRP] Low value Specular Occlusion areas are black when Probe Volumes i...
How to reproduce:1. Open the user-submitted project2. Open the scene "OutdoorsScene" (Assets/OutdoorsScene.scene)3. In the Project w... Read more
[Metal][URP] GameObjects with Tessalation Shader get artifacts/become co...
How to reproduce:1. Open the user's attached "TessellationIssue-2021.2.zip" project2. Open the Scene "SampleScene"3. Zoom in/out the... Read more
[Linux] Trying to switch to Scene from Game Window while in Play Mode in...
Repro steps:1. Create a new project2. Enter Play Mode3. Try switching to the Scene Window tab Actual: Game Window is maximizedExpect... Read more
Object Picker field get repainted but doesn't change place when called f...
Steps to reproduce:1. Open a new or existing project2. Create a Cube GO in the scene and select it so the components are visible in ... Read more
NullReferenceException is thrown when hovering with any Object over the ...
How to reproduce:1. Open the user's attached "UI Toolkit ET" project2. Open the "Windows -> UI Toolkit -> Samples" window from... Read more
[Quest][URP] Lens Flare is not visible in Scene when project is built fo...
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "LightFlaresTest.zip"2. Go to Edit > Project Settings ... Read more
[Android][UIToolkit] VP8 WebM video with transparency rendering as trans...
Reproduction steps:1. Open the attached user's project "UIToolkit.zip"2. Build for Android3. Observe the video being translucent Exp... Read more
Shader uniform issue for when used for raytracing closest hit shaders
Setting shader uniforms didn't work as expected when used for raytracing closest hit shader Read more
[macOS] "Oculus Integration" plugins dialog prompt has missing informati...
Reproduction steps:1. Create a new project2. Open Window > Package Manager3. Import the "Oculus Integration" package from Asset S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions