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[Timeline] Cannot fix a missing Timeline animation clip because Inspecto...
To reproduce: 1. Download attached project "UnityTimelineBugs2.zip" and open in Unity2. Open "TimelineMissingClipTest" scene3. Selec... Read more
[Shader Graph] Having multiple Custom Function Nodes with multiple funct...
Reproduction steps: 1. Open "SG_CustomInclude.zip" project2. Reimport "TestGraph" shader3. Notice error Expected Result: Having mult... Read more
Deleting aspect ratio/resolution you are currently using throws "Invalid...
To reproduce:1. Open attached project2. Press + and add new resolution3. Delete the resolution which you just added (and are using r... Read more
[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...
Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more
[Shuriken] Limit velocity over lifetime allows negative values
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more
URP Terrain Shaders are always included when building on any target plat...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles” and under Platform settings enable “Developme... Read more
Packman logs a warning when making a HEAD request on a url with a redirect
Package manager links log warnings when clicked Read more
MotionVectorsPersistentData.Update breaks rendering with IndexOutOfRang...
Steps to reproduce:1. Download the attached user's project "XRSDKSmartCaveRenderingURP.zip"2. Download the attached custom package "... Read more
[Android Vulkan] (Regression) Standard shader Forward Rendering Options ...
Step:1. Open repro project. there are spheres using standard shaders which has the "Specular Highlights" on Forward Rendering Option... Read more
[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert back ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved